VR GAMES

Descripción de No Man's Sky

No Man's Sky

SteamVR Monado ALVR WiVRn

Unknown

Perfect

Requires manual configuration

Playable with graphical/controller issues

Unplayable because of graphical/controller issues

Crashes or won't start

WiVRn need OpenVR compatibility layer 'xrizer'

SteamVR Monado ALVR WiVRn

Device: Meta Quest 3

GPU: Nvidia

Distro: CachyOS

Date: July 23, 2025

Used Envision with WiVRn and the experimental2 branch of RinLovesYou/xrizer, there is the ⚠️ glyph issue and another one is that changing FSR scaling options crashes xrizer with a frame out of order error, the setting gets saved and works afterwards, playable.
Tried using the default Envision profile for WiVRn with OpenComposite, but got the issue of the controller turning way too fast, unplayable.

SteamVR Monado ALVR WiVRn

Device: Quest 2

GPU: AMD

Distro: Fedora 42 Workstation

Date: May 21, 2025

(report made March 16 2025) i was having some serious issues with controller turning (just either didnt work, or was WAY too fast) but i fixed it by switching my compatibility layer, i installed xrizer with AUR, then set the launch option to VR_OVERRIDE=/opt/xrizer, and it worked! hope this helps others

SteamVR Monado ALVR WiVRn

Device: Quest 3

GPU: Nvidia

Distro: Arch (endeavorOS)

Date: March 16, 2025

System Information:

  • Linux arch-laptop 6.13.4-arch1-1 #1 SMP PREEMPT_DYNAMIC Sat, 22 Feb 2025 00:37:05 +0000 x86_64 GNU/Linux
  • GPU: AMD RX 7900 GRE (driver: Mesa 24.3.4)
  • CPU: AMD Ryzen 5900X
  • SteamVR 2.9.6
  • Proton 9.0-4

SteamVR Monado ALVR WiVRn

Device: Valve Index

GPU: AMD

Distro: Arch Linux

Date: March 2, 2025

Works perfectly with ALVR.
WiVRn mostly works but when entering a ship, cannot grab the throttle with the left hand or use the left hand exit. Right hand works to grab the stick and door. Left hand works outside of the ship, pressing the grip curls the fingers and toggles the scanner as it is supposed to. This is a game breaking bug because you can't really play if you can't fly ships. Tried with both WiVRn 0.19 and 0.23 - same issue.

SteamVR Monado ALVR WiVRn

Device: Pico 4

GPU: Nvidia

Distro: Xubuntu 24.04

Date: February 26, 2025

No controller glyphs issues with the Valve Index despite previous reports, at least for me. The game does suffer from degraded performance, but it can just be addressed via the graphic settings.

SteamVR Monado ALVR WiVRn

Device: Valve Index

GPU: AMD

Distro: Nobara 41

Date: February 25, 2025

Works out of the box - seems to perform really well on my setup via WiVRn.

SteamVR Monado ALVR WiVRn

Device: Quest 3

GPU: Nvidia

Distro: EndeavourOS

Date: February 24, 2025

SteamVR - works perfectly, there used to be a lot of bugs on Linux in general but as of February 2025 I don't see any issues (except usual SteamVR shenanigans)
Monado/OpenComposite - controller prompts are replaced with a warning sign but still work, on Vive Wands you're forced to use the default controller bindings, and trackpads don't work so I'm unable to turn around.

SteamVR Monado ALVR WiVRn

Device: HTC Vive Pro + Vive Wands

GPU: AMD

Distro: Arch Linux

Date: February 24, 2025

Works by using latest WiVrn with Xrizer, and Envision for all the setup
Controllers did not work previously with OpenComposite, but work now
Only issue : the controller prompts are replaced with ⚠️ but do work

SteamVR Monado ALVR WiVRn

Device: Meta Quest 2

GPU: AMD

Distro: Fedora 41

Date: February 23, 2025