VR GAMES

Descripción de Half-Life: Alyx

Half-Life: Alyx

SteamVR Monado ALVR WiVRn

Unknown

Perfect

Requires manual configuration

Playable with graphical/controller issues

Unplayable because of graphical/controller issues

Crashes or won't start

Game Works Perfectly With XRizer and proton experimental, Native version is borked.
Also tested a few workshop maps and all of them worked.

  • Kernel: 6.12.28
  • CPU: AMD Ryzen 7 5700X3D
  • GPU: AMD RX 5700xt
  • Monado 25.0.0
  • XRizer 0.2
  • Proton Experimental (bleeding edge)

SteamVR Monado ALVR WiVRn

Device: HTC Vive

GPU: AMD

Distro: NixOS

Date: May 16, 2025

linux native refused to launch with monado+xrizer, didn't try opencomposite. had to switch to proton experimental to force the windows version. index controllers behave as expected.

SteamVR Monado ALVR WiVRn

Device: Vive Pro + Index Controllers

GPU: Nvidia

Distro: Nobara 41

Date: April 18, 2025

Running with SteamVR + Proton the game has severe flickering issues in certain areas.
The native port does not have those but is borked ootb because of an outdated library.
To be able to run it I had to install gperftools and replace the game library with the system one by doing the following in the HLA root dir:

rm game/bin/linuxsteamrt64/libtcmalloc_minimal.so.0
cp /usr/lib/libtcmalloc_minimal.so.4.5.5 game/bin/linuxsteamrt64/libtcmalloc_minimal.so.0

See here for more info: https://steamcommunity.com/app/546560/discussions/0/4042608198327331164/
Keep in mind some workshop maps do not work with the native Vulkan version sadly (like Post-Human for example).
Monado + OpenComposite + Proton did not have flickering issues, but graphic rendering seemed a bit off.
Performance was a bit stuttery as well.

SteamVR Monado ALVR WiVRn

Device: Valve Index

GPU: AMD

Distro: Void Linux

Date: April 16, 2025

In wivrn the game ran perfectly with the newest WiVRn update. The only thing not working properly are the loading screens which isn't a big deal. When the game loads rather than take you to the environment with the map it is just a black screen with ambient audio.
In ALVR the game worked out of the box no config necessary either.

SteamVR Monado ALVR WiVRn

Device: Quest 3

GPU: Nvidia

Distro: Arch

Date: April 10, 2025

ALVR was functional but had an issue with displaying the game too brightly.
WiVRn worked much better, streamed very clearly. There was a controller issue at first where the left and right lower face buttons cause the view to rotate 90 degrees; difficult to work with as those buttons also serve a gameplay purpose when holding the pistol or syringe. This was fixed by downloading and compiling the latest version of XRizer (v0.2 at time of writing) and adding it to the launch options as VR_OVERRIDE=/home/<myhomedirectory>/xrizer/target/release/ . Now it works fantastically, best way to play the game on Linux so far!

SteamVR Monado ALVR WiVRn

Device: Quest 3

GPU: AMD

Distro: Fedora

Date: March 24, 2025

No controller issues with the index (using the native build of Alyx).
System Information:

  • Linux arch-laptop 6.13.4-arch1-1 #1 SMP PREEMPT_DYNAMIC Sat, 22 Feb 2025 00:37:05 +0000 x86_64 GNU/Linux
  • GPU: AMD RX 7900 GRE (driver: Mesa 24.3.4)
  • CPU: AMD Ryzen 5900X
  • SteamVR 2.9.6

SteamVR Monado ALVR WiVRn

Device: Valve Index

GPU: AMD

Distro: Arch Linux

Date: March 2, 2025

Controller issues make the game unplayable. I haven't tried the dedicated branch of opencomposite.

SteamVR Monado ALVR WiVRn

Device: pico 4

GPU: AMD

Distro: arch

Date: February 26, 2025

Has the occasional issues between the native Linux version and Proton ran one detecting the headset or SteamVR process, but that might be a bit out of this report. The game doesn't run at all with Monado however, sadly. Crash with asking a SteamVR process at start.

SteamVR Monado ALVR WiVRn

Device: Valve Index

GPU: AMD

Distro: Nobara 41

Date: February 25, 2025

Works 100% fine IF you use the following OpenComposite git branch : https://gitlab.com/OrionMoonclaw/OpenOVR/-/tree/priorities to fix the A and X buttons (use Envision to easily switch branch)
Xrizer currently has issues with hands

SteamVR Monado ALVR WiVRn

Device: Meta Quest 2

GPU: AMD

Distro: Fedora 41

Date: February 24, 2025

Works well on OC, but the A and X buttons cause you to snap turn right and left respectively, and i'm not sure if you can change that
game does not function well on xrizer, hands are horribly offset and thumbsticks do nothing

SteamVR Monado ALVR WiVRn

Device: Quest 2

GPU: Nvidia

Distro: Arch

Date: February 24, 2025